Список форумов http://forum.quake2.com.ru http://forum.quake2.com.ru
forum of russian quake2 portal
 
 FAQFAQ   ПоискПоиск   ПользователиПользователи   ГруппыГруппы   РегистрацияРегистрация 
 ПрофильПрофиль   Войти и проверить личные сообщенияВойти и проверить личные сообщения   ВходВход 

The rules of RDL Autumn

 
Начать новую тему   Ответить на тему    Список форумов http://forum.quake2.com.ru -> Q2 - События
Предыдущая тема :: Следующая тема  
Автор Сообщение
ef|da^wd
БОГ Q2 (warning!)

   

Зарегистрирован: 23.11.2005
Сообщения: 3058
Откуда: in the middle of nowhere

СообщениеДобавлено: Ср Авг 23, 2006 8:34 pm    Заголовок сообщения: The rules of RDL Autumn Ответить с цитатой

Обещал выложить. Выкладываю. Остатки выложу завтра-послезавртра. Сорри что ни так, так как я уже одной ногой в коммандировке Smile

The rules of RDL Autumn



The terms of contest

Start : 4..6 of September, 2006
End: ?



Organization

General information

Russian Duel League includes the following stages: “qualification round –> group round-> play-off”. Each player must play with a player within their group. Each group is formed by the following principle: most performing players are placed to different groups, other players will be sorted at random. Each player must play at least 2 games a week.
Games schedule will be published up to start of RDL
Referees: fpS, C_yka, Paradox

The order of the contest

QUALIFICATION ROUND
---------------------------

Maximum number of players: 40
Number of groups: 8
Number of players in group: 5

Most performing players placed in different groups.
The following participants will be out at the qualification round: RPG, FpS, Yandex, Optimus.


Each player plays 2 games with each other within their group. For “won” 3 points are given, for “lose”- 0.
If player gets a w/o he also gets 1 point for each map, his opponent in this case gets +3 for each map. Two w.o. in a row on two maps (i.e. two rounds in a row) will lead to exclusion from the tournament.
The two players leading in score will pass to the next, Group contest.
In case somebody from RPG, FpS, Yandex, Optimus refuses to take part in the contest, the three players from the group will be excluded, the third player will take the position of those who refused.
In case there is no possibility to define the two leading positions, an additional game is to be held between those two competitors on any map of the contest, for «won» 3 points are given,
for «lose» 0 points will be given, for w.o. minus 1 (in case three or more players have the same score). The map is chosen by means of crossing off from the list of those allowed in this round.



GROUP ROUND
---------------------------

Number of players: 20
Number of groups: 4
Number of players within the group: 5

RPG, FpS, Yandex, Optimus go straight to the group round.

Players acting in one group in the elimination contest will not be in one group in the Group Round. Each group includes two leaders of the elimination contest and two players occupying second positions. On case anybody from RPG, FpS, Yandex, Optimus, refuses to take part in the contest его his place is occupied by the player who got the third place in his own group in the elimination contest.

Each player plays 2 games with each player.
Winner gets 3 points, looser- 0.
If the player gets w/o, 1 point is extracted (-1) for every map and the rival gets 3 points for every map.
Two w.o. in a row on two maps (i.e. two rounds in a row) will lead to exclusion from the tournament.


Those who take the first places in score pass to the Playoff.

In case there is no possibility to define the two leading positions, an additional game is to be held between those two competitors on any map of the contest, for «won» 3 points are given,
for «lose» 0 points will be given, for w.o. minus 1 (in case three or more players have the same score). The map is chosen by means of crossing off from the list of those allowed in this round.



PLAYOFF
---------------------------

Number of players: 8

Players who occupied the first places in groups meet with those who occupied second positions,. Players who acted in one group in the Group Round will not play against each other in the first round of the Playoff. The games are played up to two victories on different maps.
Every player states his own map from the list of all the maps of the tournament for every tour.
It is to be done beforehand for every tour of the Playoff straight after a Playoff net is formed.
The information about the choice of maps is published on RDL. Note: rivals can’t chose one and the same map, in case it’s impossible to decide who chooses first a duel is played up to one frag on q2dm1 (-1 also counts as a frag). In case of 1:1, the third map is chosen by the players by means of crossing out of the list of the resting maps.


Playoff is held according to the system Double Elimination, meaning one defeat is allowed in every tour (1/4 or1/2 final).
The one who lost gets into the net of losers.
Games within the net of losers are played up to two victories. The one who lost in the net of losers leaves the tournament.


FINALS
--------------------------

Finals consist of the two tours: Winners’ Finals and Losers’ finals.

Winners’ finals (those who got to the finals, having won 1/4 and 1/2 of playoff) are played up to three victories on different maps. The winner passes into Grand Finals,
the loser – into Loser Finals.

Losers’ finals (the one who got through the net of Losers’ passes into this finals + the one who lost Winners’ Finals) are played up to three victories on different maps. The winner passes into Grand Finals, the loser occupies the third place of the tournament and leaves it.

For each final game a player states his own map from the list of all the maps of the contest. It is to be done beforehand straight after the pairs of the finals are defined. Эта The information on choosing the maps is published on RDL.
Note: rivals can’t chose one and the same map, in case it’s impossible to decide who chooses first a duel is played up to one frag on q2dm1 (-1 also counts as a frag). In case of 1:1, the third map is chosen by the players by means of crossing out of the list of the resting maps. The fourth (is played in case of 2:1 score) and the fifth map (is played in case 2:2 score) are to be chosen by the Judge of the tournament or from the list of the maps not played in the finals according to the agreement between the players. Every map in final games is to ba played only once .



GRAND-FINALS (Super finals)
--------------------------

Game is played between the winner of Winner’s Finals and the winner of Losers’ Finals.
The winner of Winner’s Finals gets an advantage – necessary number of victories:
He can win on three maps while as the winner of Losers’ Finals is to win on four maps (this is because the winner of Winner’s Finals has not yet lost in his playoff matches and he has a sort of a "reserve").

Note: rivals can’t chose one and the same map, in case it’s impossible to decide who chooses first a duel is played up to one frag on q2dm1 (-1 also counts as a frag). In case of 1:1, the third map is chosen by the players by means of crossing out of the list of the resting maps.
Вернуться к началу
ef|da^wd is offline Посмотреть профиль Отправить личное сообщение Посетить сайт автора
[TSP]Werwolf
Мега Отец

   

Зарегистрирован: 12.12.2004
Сообщения: 1050
Откуда: Москва

СообщениеДобавлено: Чт Авг 24, 2006 7:23 pm    Заголовок сообщения: Ответить с цитатой

А зачем сюда? Это надо в личку отправлять тому, кто редактирует новости на q2scene/rdl, чтобы потом можно было англ. вариант правил вывесить
_________________
Киберспорт - спорт будущего
Вернуться к началу
[TSP]Werwolf is offline Посмотреть профиль Отправить личное сообщение
Показать сообщения:   
Начать новую тему   Ответить на тему    Список форумов http://forum.quake2.com.ru -> Q2 - События Часовой пояс: GMT + 7
Страница 1 из 1

 
Перейти:  
Вы не можете начинать темы
Вы не можете отвечать на сообщения
Вы не можете редактировать свои сообщения
Вы не можете удалять свои сообщения
Вы не можете голосовать в опросах
Вы не можете вкладывать файлы
Вы не можете скачивать файлы


Powered by phpBB © 2001, 2005 phpBB Group

File Attachment © by Meik Sievertsen

Anti Bot Question MOD - phpBB MOD against Spam Bots
Заблокировано регистраций / сообщений: 15718 / 0